Lei feng's network (search for "Lei feng's network" public attention) by writer Xin @ eat in the canteen.
Although in the Oculus Rift CV1 (hereinafter CV1) open book the day it got, but then who would have thought that after almost half a year, we finally got this high hopes have been VR glasses. In between, Oculus sent a message telling us to delay delivery, also worry about bounced checks or cut the lists of customs duties, and official version of the pre and early HTC Vive are instant delivery, two can play together, almost forgotten trail thereafter CV1 (probably because the money is not yourself).
Yet looking forward until the CV1, trouble starts.
Compared to compact and concise for HTC Vive,Oculus packaging, most importantly helmets only two interfaces, one is USB 3.0, one HDMI, infrared Locator on the table and plug in the USB cable can be used, almost without thinking. Reminiscent of the installed HTC Vive Meng, had to admit that Oculus design is very user friendly. Of course, CV1 before using the computer and using HTC Vive is one, but also saves a lot of trouble. Just when I joyfully prepare to start experiencing CV1, encountered a most domestic users will encounter painful thing, that is-not walls, also could not make Oculus Home, next to the Oculus Home is not.
(Most home users were able to escape the robbery)
Although there are a variety of tutorials, and I try there is no reaction, SSR, light clouds, change hosts, change global ... ... Even two days, is to break but it was closed, resurgence. Finally in force under the guidance of teachers, education mode I use L2TP connection Astrill science and recommend Internet access in a variety of gripping system after swapping to another, and finally in a Flash, go! Then began a long slow download application process. If you have any other friends had the same problems that cannot be landed, science I can only wish you have a good Internet friend.
On the helmet itself
Finally opened after the Oculus, each wearing friends are shocked, goose girl chirp (Amazing)! This mysterious Massager cloth texture, this stunning effect of icing on the cake, this excellent headphones ... ... Paul Frank case
(Picture from the Internet)
As a colour control, I was deeply impressed Oculus, from packaging to product design, from the helmet itself to an infrared tracking device, is all that is simple but charming sense of science and technology. Most of the VR helmet on the market and not the same, Oculus CV1 itself with integrated headset and microphone, before such integration was questioned by headphone enthusiast, but in fact, CV1 headphones works surprisingly well, and I have to say, very convenient. Of course, if you really don't want to use CV1 comes with headphones, this headset is removable, but can only use Bluetooth or network cable from the computer.
(Picture from the Internet)
In the evaluation of foreign, Oculus ergonomic design being repeated praise, but this may not be suitable for domestic users, partners in most of the small nose leak worse. I can comfort myself, so at least my eyes looked down out of a handle, the controller or something else can make up the helmet itself with a camera with no regrets. CV1 supports adjusting interpupillary distance but not adjusting diopter glasses is more difficult, as a myopic 400 degrees for those who, while not completely unclear, but seems to be a bit difficult, where you want to adjust the helmet lens centering of glasses, will get better results.
Oculus has adopted two resolutions, one for 1200x1080 the AMOLED screen, color is gorgeous, the refresh rate up to 90Hz, which benefited from the Oculus in the consumer version (CV1) to Asynchronous Timewarp (ATW) technology (asynchronous time warp), in simple terms the technology is how to insert intermediate frames to reduce jitter of the picture, effectively improve the refresh rate. Oculus in the mobile Gear VR had been using the ATW technology, which requires a certain amount of space is used to locate the PC end helmet CV1, you need more powerful technical support. On the introduction of this technology there are many, if interested can refer to the Oculus on the content: the Asynchronous Timewarp on Oculus of the Rift.
Overall, the effect of excellence on the Oculus in the refresh rate, even though substantially shaking the head, still don't see ghosting, which greatly ease the so-called "motion".
Compare HTC Vive and PSVR, Oculus of the screen is the best wearing comfort, just nose leak of immersion has been reduced, but I do feel that the Visual effect, CV1 and achieved initial success.
Positioning and controller
Due to the preconceived HTC Vive spatial positioning, I've been challenged before an Oculus and small infrared cameras that stand on the table to track results and ranges. Plus the optical positioning PSVR did get a bit disappointed I CV1 not so looking forward to.
But in fact, the CV1 is positioned accurately, does not appear in the tracking range drift, most out of range appears in the picture not move minor discomfort, will not show a picture shift (unless people shaking the camera). Seems like a black hood, CV1 where front and back covered with infrared light (IR LED), it turns can be tracked.
CV1 positioning range much greater than expected.
In fact for many games, CV1 positioning range are adequate, and CV1 line is only 4 meters long, the advantage is not being tripped, specific location can refer to foreign friends a picture of:
Handle/controller, Oculus is awkward. Oculus Touch while the critically-acclaimed but there is no listing, Oculus set only a remote control and an XBOX in the handle.
This remote control Gear for accurate touchpad on the VR, I'm not sure I understand why the Oculus can not be integrated into the helmet, in short, put on a helmet and go looking for the remote control is somewhat inhuman. Paul Frank
XBOX handle is very comfortable to use, but the problem is that the user wear a helmet to see one's own hands and handle, completely blind control, which of course is not very difficult for older players, but as a VR experience, this does affect the sense of immersion.
About the gaming experience
When it comes to playing games at the Oculus CV1, is a very sad thing, and this is mainly due to the Internet difficult science. Oculus game/experience minimum has nearly 1G,EVE:Valkyrie insane 5G Science online surprisingly slow, I also didn't EVE down (sigh).
Now playing Lucky's Tale, it was still quite funny, similar to the Super Mario game, but rich in detail to many, the main character Fox is also quite lovely. Although at the beginning because the Visual and physical situation of perceived inconsistencies and some dizziness, but lost to the game and there is no discomfort after playing 20 minutes can be. CV1 excellent and high refresh rate of the screen, the game experience is better than the Gear VR, even HTC Vive, such as alternative Parkour game InCell, CV1 feels the most shocking.
Lucky's Tale
Here continue to ridicule Oculus Store, game is not so much, and most of the price to the point where I don't really accept, tens of dozens of dollars, think Steam father price was very fair, Hover Junkers large networked shooting game was only 100 dollars. And VR games on Steam continues to grow, Oculus Store tied to a few exclusive game updates slow has been the lack of advantage.
Even more outrageous is: even when the Gear was bought on the VR game, CV1 is to buy in order to play, motivated by financial gain. Determined goods you forget Oculus Store, went to Steam VR's arms. Wbh is using Steam play VR CV1 is fairly easy, just need to change a setting in the Oculus Home (open setting-general-unknown scources) can, but maybe some Steam games on the lack of stability, sometimes panic or brush out the situation.
Summary:
In summary, the Oculus CV1 is a milestone work in the virtual reality helmet, but fate, meet HTC Vive such rivals, spatial orientation on the mediocre masked CV1 display and refresh rate advantage. I think Oculus CV1 itself does not lose HTC Vive, because of the ease of installation location is not suitable for minor players, and Vive may be better suited for experienced shop or a depth player, both have their own advantages.
Consider to Oculus on China user so not friendly and expensive of sea Amoy costs, I think domestic user if has interest may wish to also is purchase one week on can received goods of HTC Vive, see zhiqian evaluation: falls in love with HTC Vive I with has one week of time, which six days in do early prepared, but, official version HTC Vive improved many, installation process than I zhiqian wrote of to easy many, so don't fear!
This article by an authorized Lei Feng Xin canteen network, unauthorized, illegal reprint!
No comments:
Post a Comment